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Creative Economy · AVGC

Creative Economy · AVGC

India's creative economy — film, animation, VFX, gaming and comics (AVGC) — is booming, powered by cheap data and a young, online population. Online gamers alone grew from a few crore to around 48 crore, and India's gaming market is worth over ₹23,000 crore. A 'Create in India' push, an AVGC-XR policy and creator labs aim to make India a global content and gaming hub. The counter shows India's online gamers (indicative).

Ramoji Film City, East of Hyderabad, is reputed as the largest film studio grounds in the world and they make Hindi, Tamil, Telegu and even
Ramoji Film City, East of Hyderabad, is reputed as the largest film studio grounds in the world and they make Hindi, Tamil, Telegu and even · McKay Savage from London, UK · CC BY 2.0 · Wikimedia Commons
48 cr
Online gamers (indicative)
₹23,000 cr+
Gaming market
Create
'Create in India' · AVGC-XR
Online gamers
Online gamers
YearOnline gamers
20142 crore
20155 crore
201612 crore
201718 crore
201825 crore
201930 crore
202036 crore
202140 crore
202243 crore
202346 crore
202448 crore
202552 crore
2014
0crore
Online gamers
20142025
Since 2014
Added
+50 crore
2014
2 crore
2025
52 crore

Why it matters The creative economy creates jobs for a young, digital generation and projects India's culture and soft power onto the world's screens.

  • Online gamers ~2 cr → ~48 cr (indicative); gaming ₹23,000 cr+
  • 'Create in India'; AVGC-XR policy & creator labs
  • Source: MIB / industry (indicative)

History

Cheap data and smartphones turned India into one of the world's biggest audiences for online content and games. What began as an entertainment boom is now a policy priority — a 'Create in India' push to build a home-grown creative and gaming industry.

Create in India

India's gaming market crossed ₹23,000 crore with around 48 crore gamers, and the media & entertainment industry is worth over ₹2 lakh crore. An AVGC-XR policy, creator labs, and rules for online gaming aim to make India a global content, animation and gaming hub.

How it works

AVGC — Animation, Visual effects, Gaming and Comics (plus extended reality) — is the fast-growing digital side of India's creative economy. India already does huge volumes of VFX and animation work for global studios, much like IT services did for software. Policy now aims to move up from being a back-end vendor to creating original Indian IP — through a National Centre of Excellence, skilling, and promotion under the 'Create in India' banner and the new WAVES summit.

Outlook

India's media and entertainment sector is worth tens of billions of dollars, and AVGC is its fastest-growing slice, powered by cheap data, a young audience and world-class technical talent. The next step is capturing more of the value — moving from doing other countries' effects to owning globally successful Indian characters, games and films, building studios and IP at home, and turning India's storytelling heritage into a genuine creative-export powerhouse.

The road ahead

The next step is capturing more of the value at home — building world-class IP, studios and skills, and sensible rules for real-money gaming. (Figures here are indicative.)

By the numbers

Online gamers ~2 → ~48 crore (indicative); gaming ₹23,000 cr+; M&E ₹2 lakh cr+; Create in India / AVGC-XR. Source: MIB / industry.

Source: MIB / industry estimates — online gamers in India (crore), indicative, 2014–2025.